Html2canvas Chart.js Chart Not Rendered
Solution 1:
Yes! It is possible to export (save as image) chart (created with ChartJS) using html2canvas.
HERE IS HOW :
var isChartRendered = false;
var chart = newChart(ctx, {
type: 'line',
data: {
labels: ['Jan', 'Feb', 'Mar', 'Apr', 'May'],
datasets: [{
label: 'LINE',
data: [3, 1, 4, 2, 5],
backgroundColor: 'rgba(0, 119, 290, 0.2)',
borderColor: 'rgba(0, 119, 290, 0.6)',
fill: false
}]
},
options: {
// setting following option is mandatoryanimation: {
onComplete: function() {
isChartRendered = true
}
}
}
});
functiondownload() {
if (!isChartRendered) return; // return if chart not renderedhtml2canvas(document.getElementById('chart-container'), {
onrendered: function(canvas) {
var link = document.createElement('a');
link.href = canvas.toDataURL('image/jpeg');
link.download = 'myChart.jpeg';
link.click();
}
})
}
#chart-container { background: white }
<scriptsrc="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.6.0/Chart.min.js"></script><scriptsrc="https://cdnjs.cloudflare.com/ajax/libs/html2canvas/0.4.1/html2canvas.min.js"></script><buttononclick="download()">save chart as...</button><divid="chart-container"><canvasid="ctx"></canvas></div>
PS: Needless to say but obviously, this is just an example, you need to adopt this accordingly to your project.
Solution 2:
Just in case that anyone else has the same problem with the onComplete callback firing too early in Chart.js, here's how I was able to fix it without adding a setTimeout:
This is the correct way to load my export data after the animation is completed
animation: {
onComplete: () => {
this.loadExportElements();
}
}
My first approach looked like this and did not work:
animation: {
onComplete: this.loadExportElements()
}
Solution 3:
onRendered is now deprecated
// we are targeting the legend and waiting for the promise to complete, you can skip this part if you dont want the legend to apear
html2canvas($("#yourChartID").find("ul")[0]).then(grid1Legend => {
var pdf = newjsPDF('l', 'pt', 'a3');
var chart1 = $("#yourChartID").get(0).toDataURL("image/png", 1.0);
var grid1LegendtoUrl = grid1Legend.toDataURL("image/jpeg", 1.0);
pdf.text(675, 275,"my chart");
pdf.addImage(chart1, 'JPEG', 590, 325);
pdf.addImage(grid1LegendtoUrl, 'JPEG', 465, 475);
pdf.save("state_summary.pdf");
});
basically html2canvas will not save your canvas , what you can do is to point htmltocanvas to the canvas chart (chart.js) by using get(0) this will capture the chart then manually add the legend and the title as shown above and setting the correct cordinates.
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